Vagrants Village (craft project)

 





These easy to build hot-glue and cardboard with card stock roof tiles. I could have left them at that, or original plan of pva strips of card stock as planks before painting brown. 

Reclaimed some old strips of flaked plywood from a weathered tabletop which I rescued from a skip in Cheltenham in 1999 and left outside over winter of 2020-21. Cut into average 4mm strips it looks more realistic than faking old wood from lollipop sticks. 

The process took several days to complete the whole batch of buildings during which I realised sticking them to paper or stick card and cutting that to shape to stick to the corrugated buildings after hot-gluing them into shape would probably save a lot of time. 

Currently pondering what colour to paint the tiles and whether the wood actually needs painting, either with wood varnish to strengthen the old plywood strips from crumbling or 50/50 pva and acrylic with tan-grey drybrush highlights and a black-brown wash as is traditional method found on many YouTube crafting tutorials.  


They are quite small. 

The scale of the buildings is 1”x2” 1.5”x2” 2”x3” not using precise measurements however the height is universally exactly 2” 

There are lean-to’s added as well as overhangs on the first and second floor buildings. 

This enables the ground level to have a lot of exterior space for character models to wander around and between the buildings. None of them are intended as internal locations. None of the rooftops are flat either so climbing along rooftops like ninjas is not intended for this aesthetic scenery. 

Doors and Windows are not actual holes. Making interior props would be a waste of time for these little guys. Doors and Windows are stuck on, using matchsticks for frames, the flaked plywood strips for doors and shutters. 


For such a simple and affordable process the result is something I’m pleased with, it looks quite professional. 

This method will most definitely be replicated in future for city builds, Tudor-style buildings using pva and baking soda to texture the card as wattle&daub between wooden beams. 






Subgenres & Tech

 

picture plundered like a pirate from Google



We’ve always played medieval fantasy Swords & Sorcery. 

We always played inland and underground, dungeons and towns. 

One day we built a cardboard ship. Story developed to an ocean adventure. We got some sailor and pirate miniatures. These things come with guns. Flintlock pistols and occasionally a trumpet blunderbuss, the sort my grandpa occasionally used to polish and hang on the mantelpiece. 


Discussion of problems and possibilities. 

1 - gunpowder means canons means castles are redundant. 

2 - on a side issue, dragon flame melting stone means castles are pointless. We always make dragon flame hot but not hot enough to melt stone or steel. 

3 - on another side issue, dragons make use of wood ships risky business. 

4 - returning to the main issue; we could ban pistols and modify the miniatures by chopping off their guns and replacing them with something less high tech. 

5 - we could establish a house rule that sailors have discovered the secret new technology from a distant land and use it exclusively to kill each other which is largely why it has not yet travelled inland to the old kingdom. 

6 - we could have two campaign worlds, one swashbuckling and one fantasy medieval. This is the preferred option. 


Ergo: 

Wolf Knights World is fantasy medieval Swords & Sorcery level technology. 

Mermaids Tear World is fantasy medieval Powder & PrintingPress level technology. 


Then we discussed Sci-Fi... 




Canyon Cave Craft














The Canyon / Cave project is multifunctional. It’s the first big project I started, drawing on my art school background to introduce sculptural elements. 

I have put this blog in a strange non-linear order to highlight the importance of certain techniques. 


PLASTERED

I laugh when I see YouTube crafting channels using $25 latex molds to shape Plaster of Paris for cliff faces. You can use your fingers for the exact same results. It’s more fun, faster and saves a lot of money. 

Plaster of Paris soaks up paint. I use a 50/50 mix of PVA and black acrylic as a basecoat for everything. With plaster this can be splashed with a little water to make a thick wash get into all those grooves. It immediately soaks into the plaster and looks awesome. 

I used two types of acrylic - the cheap stuff sold as child friendly poster-paints which is watered down and the other cheap stuff which isn’t. When I add water the kids paint goes blue while the other stuff stays only black. 

Having got the Canyon to that stage I abandoned the project for over a year to monitor the long-term effects of how my polymer mix interacts with plaster of Paris, assuming it will discolour further over time. 

Eighteen months later and it’s still the same as the day I painted it - possibly thanks to the extra PVA which seals the colour in and forms a surface on the plaster. I will now apply a second layer of 50/50 black acrylic & PVA before wet-dry-brushing with mid-grey then highlighting with magnolia. 

NB magnolia instead of white to avoid it looking frosty works wonders on XPS brickwork. For cliffs and boulders it’s not quite so good. A pale blue would be preferable. 

On top of this goes an Agrax Earthshade inspired home-made wash to dumb-down those highlights and make it look earthy, dirty, realistic. 

After which, green vegetative things can be applied. 

I have used the term Plaster of Paris here. I’m not an expert to distinguish between the cheapest type of polyfilla and the most expensive chalk & lime based equivalent products. Next time I’ll use cement powder so it won’t break and crack if the model is ever dropped. 


FOAMING AT THE cave MOUTH

The bulk of the cliff sides is made from EPS foam which has a nasty annoying easily identifiable texture of polystyrene balls. Sometimes it looks awesome when I can suspend disbelief to imagine it as cobblestones and volcanic stone. Usually it looks like polystyrene whatever you do to it. Disguising it is necessary hence use of plaster/polyfilla for more realistic textured cliff surface. 

I find EPS (expanded polystyrene) all over the place usually on the roadside having blown there from the wind. I have a room full of bags of it on shelves. Truly. 

The best stuff is vacuum-formed such as protects packaged white goods. Inspiration for modular dungeon sections to last a lifetime with little more work than disguising the bubbles with cements or XPS (extruded polystyrene) drawn on with a biro to make it look like brickwork. 

In this case I made blocks of it on either side of an approximately six foot by two feet wide base board, with a zig-zag open central space. Gorilla Glue it’s like PVA but dries harder and quicker (with eps), 24 hours to be sure (PVA sometimes simply doesn’t dry ever when air can’t get to it, such as when it’s stuck between two bits of EPS). 

Next I carved its interior facing sides up with a Stanley blade to form cliff-sides prior to plastering them. A lot of sculptural work and decision making. 

I cut out caves of various sizes along the way on both sides, at various heights. Goblins can pour out of these into the canyon, as they lead deeper into the underdark.

The top level is eighteen inches tall and has a path along the edge which can connect over wooden bridges to rocky stalagmite outcrops from the central corridor. 

There are paths like a 2D platform videogame at different heights along the cliff edge for snipers and spiders to lurk and for heroes to rope-and-grapple their way up to and edge their way sideways along the ravine to access that sneaky cave mouth. 

That’s about it so far. 








Port Rufus (craft project)






Rufus is the name which came with the jackapoo (Jack-Russell cross Poodle) little fluffy Anubis rescue dog who only obeys Charley, almost telepathically. He is well loved and quite a character to the extent we named a recurring coastal village after him in our fantasy games which has gradually and in stages developed into Port Rufus. 

Then came the cardboard model of a ship at 28mm/32mm scale for ocean adventure. It was only a matter of time before I got around to building a wharf and surrounding area. 


Basic structure prior to “planking”


Hot glue and corrugated cardboard maquette to develop into a more realistic yet practical gaming table. 


The area is 12” x 24” featuring;

wooden dock, four warehouses, a pirate-sailor inn (the Drowned Rat Inn), the harbour-masters office where confiscated goods are stored, a basement level entrance (tunnel leads to a hatch located somewhere in the area), two alleys connecting the board other areas of the town, a road and some space for storing coils of rope, chests, fish racks and the like. 




Tapping into Creative Energy... 

Today I discovered a sufficiently sized pile of 2mm x 15mm wood strips someone had dumped into a hedge while walking the dog. These will be wooden beams and planks for the surface facade glued with PVA onto the cardboard. 

Returning home with my gift from the gods I discovered a broken sheet of 2mm insulation foam, not sure if it’s XPS carpet insulation or the polystyrene used for chip cartons in some greasy fish shops, it’s green. There was loads more in the park next to the house, the wind has blown it my way. The stuff is perfect for etching cobblestones onto with a biro. 

Enshallah. Evidently I am supported by the Gods for building Port Rufus as a gaming table. I am grateful. 



 



Every level is 2” tall and every level is modular, detachable. The rooftops lift off, the first floor of each building lifts off. This is so gameplay can continue inside of the buildings, which are all specific locations. 



Four warehouses are necessary for one being empty, one a totally legit nautical trading operation, one rentable by the player-character crew, one is mafia-gangster-smuggler outfit. Searching these at night will obviously be a plot necessity at some point. 




Next up: shops & market area. 

CQ21 Quest4 Mystery

 Chapter 4 : Mystery



Four adventurers, Captain Brantus of the Mermaids Tear, Ursula the Nature Witch, Archer the Elf, and Li a civilised Barbarian, 


have followed the Necromancers instruction and made their way to the barrow of Yog Durn to find the necromancers body, which is supposedly still living. 


They have left Trident the baby sea dragon to guard the ship because he is a bit more trained but still hectic. 


They enter a long passageway and make their way up it. Li is stabbed by a spear which comes out of the wall. Ursula helpfully points out a tripwire inches from her feet. 


The tunnel turns to the right into a large room guarded by three skeletons! 


From the corner of her eye, Archer sees a body walk past but when she looks closely it has gone! 


Li rushes into attack the nearest skeleton with her greatsword. She smashes its spine in two. It crumbles with the clattering of bones to the floor. 


Archer shoots an arrow at the furthest skeleton who happens to be in front of her in a straight line. The arrow lodge into its eye socket and it falls to the ground. 


Ursula stays back. 


Brantus slowly catches up, considering losing some weight might help him it also grateful his henchwomen are making things safer up ahead, he sips from his hip flask of brandy from the tavern as he hears them beating the skeletons. 


The last remaining skeleton moves over to attack Li. Li literally grabs the handle of the skeletons sword, rips its arm off and beats it to death with its own bony arm. 


Brantus catches up with Li to admire her handiwork. 


Ursula walks into the middle of the room and sees an entrance at the far end. Archer moves up beside her. 


Li notices a skeleton none of them had seen before, in the corner of the room. It has a little journal next to it. She goes to investigate. 


“I have just come to this Barrow, after discovering that it houses some secrets of the ancient times. There are runes on the walls here. I have deciphered some of them. I did not have enough time to decipher more as I had to flee once I saw It. It haunts me. I fear don’t have long left here.”


“The runes read something about a ‘blade of hope’ and that it is the only thing which can inflict damage upon It, although I fear if I do not find this ‘blade of hope’ I will perish here.”


“This is the final time I will write in this journal. I am going to try to find the ‘blade of hope’ to put an end to this once and for all.” 


Li reads it out loud. 



They discuss the ‘it’ and they will need the Blade of Hope to defeat it. 


“Let’s do this thing!” Says Ursula. 


The tunnel leads to a turn to the left beyond which a small room. Li searches it and discovers the hilt of a broken sword. I suspect it might be something to do with the blade of hope.


There is another tunnel entrance opposite the one they entered. They follow it into another large room. The room cobrains: 


A goblin jockey riding a massive spider! 


Two goblins and one Ogre. 


Archer shoots an arrow at the ogre. The arrow shoots through its brain and pins it to the wall, her party-trick-shot. Her bow is very powerful! 


Li runs at the goblin jockey and attacks the spider! Her blade slices through the goblin split it in half through the spider split it in half. Lots of goop sloshes out onto the floor. Li steps back to avoid it. She also notices a trapdoor beneath it! 


Brantus waddles into the room. 


Ursula enters and casts a flash of bright light spell to temporarily blind the goblins. 


The goblins must miss a turn because they’re dazzled! They both drop their weapons. One of the goblins is using the blade of a sword for a dagger. 


Li pushes Brantus out the way as she rushes to chop the nearest goblin. The goblin is dead. 


Archer enters the room. 


The remaining goblin who has dropped the sword blade begins to see again. He dizzily makes his way toward Li to attack her, forgetting he has dropped his weapon. 


Archer shoots at the goblin. Goblin is dead. 


The party examine the hole in the floor. 





The party have the hilt and half a blade of a sword. They believe the rest of the sword is probably down the trapdoor. 


They play Rock Paper Scissors to decide who goes down there first. That doesn’t work because they have an argument until Li decides to go first. 


In the room through the trapdoor is a person, his back facing Li. 


Li says, “Hallo.”


“I’ve been been awaiting your arrival.” Says the person. “If I am correct I have sent you here to find me.” 


Li says, “Do you know there’s a bunch of monsters I’m out there?” 


“They are my bodyguards but that does not matter because there are significantly less of them left now:”


“I am the necromancer. I have sent you here to find my body and bring it back to me. But the only way you will take my body is if you kill me. Because I’m not letting f that happen.”


“Why not?”


“Because my having my body will leave me without my body. I am more powerful with my body.” 


Li says, “whut?”


“Which is why I need my body. I can’t have my body. I am the past tense of my body. If I have my body I won’t live and the necromancer will die.” 


Li says, “Dude I can happily kill you right now.” 


“Don’t you see, I am the past tense. If he takes my body back from his own past, he will be dead.”


Li says, “This confuses the crap out of me to be quite honest.”


“The only way to defeat me and bring my body back to the present tense of myself a safely is to kill me using the blade of hope.” 


Li says, “oh we have a few bits of that. Do you know where the last bit is?”


“Yes, here you go.”


Li takes the blade part.


“I will use my magic to fix it. Now it is more powerful than ever. Now stab me through the hertz so my body can be bound with my soul.”


Li holds the blade and says, “What’s in it for me?” 


“If I’m not mistaken the present version of myself has offered you training in using not only the t to deny but the ring as well. You’re on the good side of the person who will know how to summon the kraken. I think that’s enough.” 


Li says, “Well I’ll think about it.” Then she climbs back into the room with Brantus Archer and Ursula. 


“There’s a dead dude down there who wants us to kill him because some confusing story about being two people at the same time. Or something like that.” 


Ursula says, “Give me the damn sword dum-skull.” 


Li gives Ursula the sword: Ursula climbs down the hole and says, “Hallo.”


“Well are you going to do it?”


“I might.” Says Ursula. 


The necromancers body turns around, walks up to Ursula and s reaches; “Do it!” 


Ursula says, “ what happen if I don’t?” 


“I can tell you or give you a little preview.”


“Tell me?”


“I will enchant this knife and hold it to your throat. If that doesn’t convince you I might actually have to kill you.”


Li says, “So if I don’t kill you, you’ll kill me?” 


“I’m not going to explain all that again.”


Li stabs the guy through the chest. 


“Thank you!” Says the person. His body disappears. 


Li says, “I think I shouldn’t have done that.”


She climbs back into the room with the others and says “I stabbed him and he disappeared. Also, I’m keeping this blade of hope.” 


The party make their way back to the necromancers hide-out on another island. 


“Thank you. You have done as I asked. Now is time for me to do my part of the deal. Are you ready for very intense training?” 


“Yes.” Says everyone. 


“Very well. I will teach Brantus how to use the trident which controls the sea, Ursula how to use the ring which summons the kraken, Li how to use the blade of hope. And yes, I know about that.”


“What about me?” Asks Archer. 


“I will train you to be the most skilful archer this realm has ever seen.” 


“Okay.” 


“We are now the necromancers students!” Says Brantus. 



End of Chapter 4 Mystery.